| Ease of Use: | |  |
| Value for Money: | |  |
| Quality: | |  |
| Overall score: | |  |
"Could have Potential." This is an 'interactive toy' that is supposed to help babys learn and play. The product info says 9mths-36mths. Stanley was 13mths when we first used it.
The console has different shapes to press in relation to what appears on the screen. We felt that this was just preparing a child for video games. Its meant to be something you can use with your child. Well, if you were with your child you wouldn't bother using it. Its more of a toy for leaving your toddler in front of the telly with when you dont want to play with them anymore. The console had no lights on it, just shapes. The box that is attached to the telly had a big blue light on it, so Stan, once he'd pressed all the buttons, stood on the console to get at the blue light and enjoyed himself turning it on and off. Then he sat in the box and went 'Bbbrrrr' for 5 minutes.
We tried the Vsmile about 6 times and he did pretty much the same thing every time.
So we gave it to his cousin Olivia. She's 10 weeks older, very smart and much more inclined to investigate. She pressed all the buttons, pulled the soft padding off , went over to the box with the blue light on it, pulled out the cartridge and put it in her bag. Olivia had it for about 3 weeks and although she did get the link between the console and the images on the screen after a few minutes, she would get bored, pull the cartridge out and hide it somewhere.
If I were the Vsmile people, I would change the suggested age range, focus on the signing element much more, make the console light up and not the control box.
Member review by dylan - Father of Stanley, 16months.
- review date 31st January 2007
|